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- 2009-12-21

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发表于 2010-11-20 08:34:58
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原文
http://www.redgiantsoftware.com/ ... ular-nuke/features/
Amazing particles with full camera and light support-- now powered up for the Foundry’s
features
[B][COLOR="Red"]特色[/COLOR][/B]
Millions and Millions of Particles
The maximum particle limit allows quick bursts of up to one million particles per second!
[B][COLOR="Red"]数百万的粒子数目
允许每秒发射数百万的粒子[/COLOR][/B]3D Camera Integration
Particular OFX offers complete integration with Nukes' 3D camera and 3D preview.
[B][COLOR="Red"]综合了3D摄像机
粒子系统支持了NUKE的3D摄像机和3D预览[/COLOR][/B]Sprites and Polygons
Custom particles allow the use of image node or movies as 2D Textured Polygons.
[B][COLOR="Red"]精灵粒子和Polygons
可以自定义图片作为精灵粒子发射或者是Polygons [/COLOR][/B]
Light Me Up
Shade the particles with eight built-in lights or tie in Nuke’s lights for greater control. Shading on the particles emulates light falloff to make the particles look more natural.
[B][COLOR="Red"]灯光的支持
Shade支持NUKE的灯光创建系统,灯光的支持使得粒子看起来更自然[/COLOR][/B]Dynamic Self-shadowing
Shadowlet rendering can cast shadows on both main and aux particles, adding realistic self-shadowing from a single light source.
[B][COLOR="Red"]动力学自身阴影
Shadowlet渲染可以在一般模式和AUX模式支持接收阴影,在 单独的光照下添加真实的阴影[/COLOR][/B]Advanced Physics Engine
Particular offers support for glitch free-animation of turbulent properties.
[B][COLOR="Red"]高级的物理引擎
粒子支持自由的波形动画 或者是湍流动画的制作[/COLOR][/B]Full Floating-Point Support
Improved bit-depth support offers high-quality 32 bit-per-channel rendering, which allows full-range output with HDR results.
[B][COLOR="Red"]全面的浮点支持
改进的色彩位深支持高品质的每通道32 BIT的渲染,可以全范围的HDR格式输出[/COLOR][/B]Auxiliary Particles
In Particular, particles can emit their own ‘auxiliary’ particles, enabling objects to leave bright or smoky trails.
[B][COLOR="Red"]细节的粒子
在粒子系统里,粒子可以发射Auxiliary 类型,可以制作光亮的或是烟的拖尾效果[/COLOR][/B]
Reflection Maps
Textured Polygon particles can use a reflection map to add dynamic color changes to particles as they rotate in 3D. This feature is ideal for adding glints to rotating particles.
[B][COLOR="Red"]反射贴图
粒子可以在3D空间内添加动态的反射贴图,这个特色可以用来添加粒子的闪烁效果[/COLOR][/B]Rotation, Rotation, Rotation
Textured Polygon particles can fully rotate in 3D space, with randomized rotation direction and speed, and automatic orientation to the direction of their motion.
[B][COLOR="Red"]旋转
贴图类型的粒子可以完全的在3D空间旋转,自由的旋转发射方向和速度,自动的是引用过粒子的运动方向[/COLOR][/B]Streak It Up
Streaklet particles resemble long-exposure light effects, as seen in Apple's iPod Nano Remastered commercials.
[B][COLOR="Red"]条纹粒子
条纹粒子像一个曝光的灯光的特效,类似苹果的IPOD的广告[/COLOR][/B]Transform Your World
For animation flexibility, the Transform World feature allows the entire Particular workspace to be offset or rotated in 3D space without moving the Nuke camera.
[B][COLOR="Red"]位移你的世界空间
这个特色可以允许你的粒子在世界空间位移或者旋转,而不通过NUKE的摄像机[/COLOR][/B]Motion Blur
Built-in motion blur feature lends realism to moving particles.
[B][COLOR="Red"]运动模糊
这个特色可以使粒子的移动更加的真实[/COLOR][/B]Physics Time Factor
Freeze time while moving the camera around in a scene, Matrix-style.
[B][COLOR="Red"]物理的时间
冻结时间的效果,电影 黑客[/COLOR][/B]Non-Square Pixels
Particular handles non-square pixel aspect ratios correctly.
[B][COLOR="Red"]非方形像素
有助于处理非方形像素长宽比正确[/COLOR][/B] |
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